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- 19:01, 30 August 2025 Canyon Layer (SL 300) (hist | edit) [248 bytes] Jakezsr (talk | contribs) (Created page with "'''Canyon Layer (SL 300)''' is the first sublayer in the Canyon Layer. == Any% == === Beginner === === Advanced === <youtube>https://www.youtube.com/watch?v=OcuBPMbnGek</youtube>") Tag: Visual edit: Switched
- 18:23, 30 August 2025 Peekabruiser (SL 102) (hist | edit) [260 bytes] Jakezsr (talk | contribs) (Created page with "'''Peekabruiser (SL 102)''' is the final boss of the Lagoon Layer. == Any% == === Movement to Peekabruiser === <youtube>https://youtu.be/yY1n7Wr_kP8</youtube>") Tag: Visual edit: Switched
- 18:18, 30 August 2025 Lagoon Layer (SL 101) (hist | edit) [443 bytes] Jakezsr (talk | contribs) (Created page with "'''Lagoon Layer (SL 101)''' is the second sublayer of the Lagoon Layer. == Any% == === Beginner === === Intermediate === With optimal movement in the Lagoon Tunnel, it is unlikely that you will get enough Smash 'n Stats for the extra 100 gold in the Hilltop Layer. You can mitigate this while pulling stone out of the ground during Peekabruiser. <youtube>https://www.youtube.com/watch?v=VRZADsXlc3U</youtube>") Tag: Visual edit: Switched
- 18:10, 30 August 2025 Lagoon Layer (SL 100) (hist | edit) [171 bytes] Jakezsr (talk | contribs) (Created page with "'''Lagoon Layer (SL 100)''' is the first sublayer in the Lagoon Layer. == Any% == === Intermediate === <youtube>https://www.youtube.com/watch?v=xA47xbTOF7E</youtube>") Tag: Visual edit: Switched
- 17:35, 30 August 2025 Ingot Isle (SL 10) (hist | edit) [678 bytes] Jakezsr (talk | contribs) (Created page with "'''Ingot Isle (SL 10)''' is the second and final sublayer of Ingot Isle. == Any% == It is important that you take all barrels at the end of SL 10. Optimally the cycle should always line up on both strats for this to happen. If done correctly, you should see a Smash 'n Stats popup before the end of the layer. This does not apply to routes that get 100,000 stone Smash 'n Stats in Ingot Isle (SL 1). === Beginner === === Advanced === <youtube>https://www.youtube.c...") Tag: Visual edit: Switched
- 17:27, 28 August 2025 Infinite Fast Air Turfsurf (IFAT) (hist | edit) [0 bytes] BaconFearMC (talk | contribs) (Created page with "Infinite Fast Air Turfsurf (named after FATS and AFATS). Simply put, you grab a chunk off the ground, jump, turf surf, then immediately cancel the turf surf and then go back into it. (Attack + Jump, ZL, ZL). Most runners have all the needed actions mapped to the shoulder buttons on the Switch Pro controller, but speedrunners haven't settled on one specific button layout. This had a soft-discovery by Nicro on August 6, 2025, who quote "...JUST FIGURED OUT YOU CAN FLY I...")
- 14:18, 28 August 2025 Tempest Layer (SL 901) (hist | edit) [256 bytes] Jakezsr (talk | contribs) (Created page with "'''Tempest Layer (SL 901)''' is the second sublayer in the Tempest Layer. == Beginner (Warp Route) == == Intermediate (Disk Juggle) == <youtube>https://www.youtube.com/watch?v=rI8Da9Kxxzs</youtube>") Tag: Visual edit: Switched
- 13:19, 26 August 2025 Getting Started (hist | edit) [3,314 bytes] Jakezsr (talk | contribs) (Created page with "Welcome to the RTA '''Getting Started''' page! The goal of this guide is to serve as a place for all of the relevant knowledge needed to get started with ''Donkey Kong Bananza'' RTA speedruns. == Picking a Version == The first step (and most important) is picking the version of ''Donkey Kong Bananza'' you would like to speedrun. At the moment, there are three versions that you are able to play: * Physical 1.0.0 * Physical 1.1.0 * Digital 1.1.0 While any of these versi...") Tag: Visual edit
- 12:53, 26 August 2025 Ingot Isle (SL 1) (hist | edit) [1,373 bytes] Jakezsr (talk | contribs) (Created page with "'''Ingot Isle (SL 1)''' is the first sublayer of Ingot Isle. == Any% == === Beginner === === Intermediate === === Advanced === === Out-of-bounds Route ===") Tag: Visual edit
- 10:52, 26 August 2025 Blusterwing (SL 901) (hist | edit) [179 bytes] Jakezsr (talk | contribs) (Created page with "'''Blusterwing (SL 901)''' is the second Blusterwing fight in the Tempest Layer. == Beginner == == Advanced == <youtube>https://www.youtube.com/watch?v=7gTQpzCQvso</youtube>") Tag: Visual edit: Switched
- 10:48, 26 August 2025 Blusterwing (SL 902) (hist | edit) [197 bytes] Jakezsr (talk | contribs) (Created page with "'''Blusterwing (SL 902)''' is the final boss of the Tempest Layer and the final Blusterwing fight. == Beginner == == Advanced == <youtube>https://www.youtube.com/watch?v=Tq7FD0kFAMs</youtube>") Tag: Visual edit: Switched
- 10:25, 26 August 2025 Freezer Layer (SL 502) (hist | edit) [363 bytes] Jakezsr (talk | contribs) (Created page with "'''Freezer Layer (SL 502)''' is the final sublayer of the Freezer Layer. == Any% == === Zebra Skip (Ostrichless) === From the Poppy Arena in Freezer Layer (SL 500) it is possible to go very quickly through Freezer Layer (SL 501) directly here. This in turn also skips the Zebra Bananza. <youtube>https://www.youtube.com/watch?v=BoKgeniaEfk</youtube>") Tag: Visual edit: Switched
- 10:20, 26 August 2025 Freezer Layer (SL 500) (hist | edit) [172 bytes] Jakezsr (talk | contribs) (Created page with "'''Freezer Layer (SL 500)''' is the first sublayer in the Freezer Layer. == Any% == === Ostrichless === <youtube>https://www.youtube.com/watch?v=iQmNysDJ6eQ</youtube>") Tag: Visual edit: Switched
- 10:18, 26 August 2025 The Divide (SL400) (hist | edit) [221 bytes] Jakezsr (talk | contribs) (Created page with "'''The Divide (SL 400)''' is the only sublayer in The Divide. == Any% == === Entering Forest Side === === Entering Freezer Side === ==== Standard ==== <youtube>https://www.youtube.com/watch?v=5-Uyl1MfvCw</youtube>") Tag: Visual edit: Switched
- 18:16, 25 August 2025 Article Guidelines (hist | edit) [880 bytes] Jakezsr (talk | contribs) (Created page with "Here are some basic guidelines which should always be followed when creating or editing a page. * '''Do not include wrong information!''' This should go without saying, but '''always confirm with other users that everything in your article is correct.''' * Use proper grammar, spelling, and English writing conventions. * Use conventional Wiki/Wikipedia style conventions. == Wikipedia Style Conventions == === General conventions === * Make the title of the article, the...") Tag: Visual edit
- 17:39, 25 August 2025 The Surface (hist | edit) [120 bytes] Jakezsr (talk | contribs) (Created page with "'''The Surface''' is the final layer of Donkey Kong Bananza. == Sublayers == * The Surface * Rool, King of Rot") Tag: Visual edit
- 17:38, 25 August 2025 Planet Core (hist | edit) [426 bytes] Jakezsr (talk | contribs) (Created page with "'''Planet Core''' is the seventeenth layer in Donkey Kong Bananza. == Sublayers == * Planet Core (SL 1600) * Planet Core (SL 1601) * Planet Core (SL 1602) * Planet Core (SL 1603) * Planet Core (SL 1604) * Planet Core (SL 1605) ** Stompenclomper (SL 1605) * Planet Core (SL 1606) * Planet Core (SL 1607) * Planet Core (SL 1608) * Planet Core (SL 1609) ** King K. Rool (SL 1609)") Tag: Visual edit
- 17:38, 25 August 2025 Forbidden Layer (hist | edit) [140 bytes] Jakezsr (talk | contribs) (Created page with "'''Forbidden Layer''' is the sixteenth layer in Donkey Kong Bananza. == Sublayers == * Forbidden Layer (SL 1500) ** Void (SL 1500)") Tag: Visual edit
- 17:37, 25 August 2025 Feast Layer (hist | edit) [160 bytes] Jakezsr (talk | contribs) (Created page with "'''Feast Layer''' is the fifteenth layer in Donkey Kong Bananza. == Sublayers == * Feast Layer (SL 1400) (No McSkip) * Feast Layer (SL 1401) ** Muck (SL 1401)") Tag: Visual edit
- 17:36, 25 August 2025 Groove Layer (hist | edit) [113 bytes] Jakezsr (talk | contribs) (Created page with "'''Groove Layer''' is the fourteenth layer in Donkey Kong Bananza. == Sublayers == * Groove Layer (SL 1300)") Tag: Visual edit
- 17:35, 25 August 2025 Radiance Layer (hist | edit) [269 bytes] Jakezsr (talk | contribs) (Created page with "'''Radiance Layer''' is the thirteenth layer in Donkey Kong Bananza. == Sublayers == * Radiance Layer (SL 1200) * Radiance Layer (SL 1201) (Snake) * Radiance Layer (SL 1202) ** Poppy Kong (SL 1202) * Radiance Layer (SL 1203) * Grumpy (SL 1204)") Tag: Visual edit
- 17:35, 25 August 2025 Racing Layer (hist | edit) [109 bytes] Jakezsr (talk | contribs) (Created page with "'''Racing Layer''' is the twelfth layer in Donkey Kong Bananza. == Sublayer == * Racing Layer (SL 1100)") Tag: Visual edit
- 17:34, 25 August 2025 Landfill Layer (hist | edit) [144 bytes] Jakezsr (talk | contribs) (Created page with "'''Landfill Layer''' is the eleventh layer in Donkey Kong Bananza. == Sublayers == * Landfill Layer (SL 1000) * Peekabruiser (SL 1001)") Tag: Visual edit
- 17:33, 25 August 2025 Tempest Layer (hist | edit) [252 bytes] Jakezsr (talk | contribs) (Created page with "'''Tempest Layer''' is the tenth layer in Donkey Kong Bananza. == Sublayers == * Tempest Layer (SL 900) ** Blusterwing (SL 900) * Tempest Layer (SL 901) ** Blusterwing (SL 901) * Tempest Layer (SL 902) ** Blusterwing (SL 902)") Tag: Visual edit
- 17:31, 25 August 2025 Resort Layer (hist | edit) [107 bytes] Jakezsr (talk | contribs) (Created page with "'''Resort Layer''' is the ninth layer in Donkey Kong Bananza. == Sublayers == * Resort Layer (SL 800)") Tag: Visual edit
- 17:31, 25 August 2025 The Junction (hist | edit) [210 bytes] Jakezsr (talk | contribs) (Created page with "'''The Junction''' is the eighth layer in Donkey Kong Bananza. == Sublayers == * The Junction (SL 700) * Hilltop Void (SL 200) * Lagoon Void (SL 101) * The Junction Void (SL 700)") Tag: Visual edit
- 17:29, 25 August 2025 Forest Layer (hist | edit) [199 bytes] Jakezsr (talk | contribs) (Created page with "'''Forest Layer''' is the sixth/seventh layer in Donkey Kong Bananza. == Sublayers == * Forest Layer (SL 600) (Ostrich) * Forest Layer (SL 601) * Forest Layer (SL 602) ** Abracajabya (SL 602)") Tag: Visual edit
- 17:29, 25 August 2025 Freezer Layer (hist | edit) [70 bytes] Jakezsr (talk | contribs) (Created page with "'''Freezer Layer''' is the sixth/seventh layer in Donkey Kong Bananza.") Tag: Visual edit
- 17:28, 25 August 2025 The Divide (hist | edit) [196 bytes] Jakezsr (talk | contribs) (Created page with "'''The Divide''' is the fifth layer in Donkey Kong Bananza. This layer is a branching path that leads to the Freezer Layer and the Forest Layer. == Sublayers == * The Divide (SL 400)") Tag: Visual edit
- 17:27, 25 August 2025 Canyon Layer (hist | edit) [138 bytes] Jakezsr (talk | contribs) (Created page with "'''Canyon Layer''' is the fourth layer in Donkey Kong Bananza. == Sublayers == * Canyon Layer (SL 300) * Stompenclomper (SL 302)") Tag: Visual edit
- 17:26, 25 August 2025 Hilltop Layer (hist | edit) [109 bytes] Jakezsr (talk | contribs) (Created page with "'''Hilltop Layer''' is the third layer in Donkey Kong Bananza. == Sublayers == * Hilltop Layer (SL 200)") Tag: Visual edit
- 17:23, 25 August 2025 Lagoon Layer (hist | edit) [164 bytes] Jakezsr (talk | contribs) (Created page with "'''Lagoon Layer''' is the second layer in Donkey Kong Bananza. == Sublayers == * Lagoon Layer (SL 100) * Lagoon Layer (SL 101) * Peekabruiser (SL 102)") Tag: Visual edit
- 17:22, 25 August 2025 Ingot Isle (hist | edit) [126 bytes] Jakezsr (talk | contribs) (Created page with "'''Ingot Isle''' is the first layer in Donkey Kong Bananza. == Sublayers == * Ingot Isle (SL 1) * Ingot Isle (SL 10)") Tag: Visual edit
- 17:21, 25 August 2025 Layer Directory (hist | edit) [503 bytes] Jakezsr (talk | contribs) (Created page with "'''Layers''' are the names of the worlds/levels present in Donkey Kong Bananza. From this page you can navigate to each individual layers page. == Layers == * Ingot Isle * Lagoon Layer * Hilltop Layer * Canyon Layer * The Divide * Freezer Layer * Forest Layer * The Junction * Resort Layer * Tempest Layer * Landfill Layer * Racing Layer * Radiance Layer * Groove Layer * Feast Layer * Forbidden Layer * Pla...") Tag: Visual edit
- 16:38, 25 August 2025 Common Terms and Abbreviations (hist | edit) [732 bytes] Jakezsr (talk | contribs) (Created page with "This is a list of common terms and abbreviations that are used throughout this wiki and the community. {| class="wikitable" |+ !Term/Abbreviation !Definition |- |DKB |Donkey Kong Bananza |- |RTA |"Real Time Attack", the standard timing method for speedruns |- |Any% |A speedrun with the goal to complete the game as fast as possible |- |ABB/ABAB |All Bosses and Bananzas, a speedrun category |- |FAT |See Fast Air Turfsurf (FAT) |- |AFAT |See Aerial Fast Air Turfsurf (...") Tag: Visual edit
- 16:29, 25 August 2025 Juice Boosting (hist | edit) [329 bytes] Jakezsr (talk | contribs) (Created page with "'''Juice Boosting''' is an exploit in Donkey Kong Bananza that abuses the slowdown effect of Apple Juice and Melon Juice to gain high amounts of speed using a minecart rail. This can be used to quickly travel across layers and even clip through walls. == Example == <youtube>https://www.youtube.com/watch?v=eKWxW9MFUQE</youtube>") Tag: Visual edit: Switched
- 16:25, 25 August 2025 Infinite Aerial Fast Air Turfsurf (IFAT) (hist | edit) [386 bytes] Jakezsr (talk | contribs) (Created page with "'''Infinite Aerial Fast Air Turfsurf (IFAT)''' is an exploit that abuses Coyote Time to gain infinite height. * IFAT is currently banned in all main RTA leaderboard categories except for Any% Unrestricted. == Example == <youtube>https://www.youtube.com/watch?v=fXXNna7nKAM</youtube>") Tag: Visual edit: Switched
- 16:23, 25 August 2025 Movement Mechanics (hist | edit) [406 bytes] Jakezsr (talk | contribs) (Created page with "This is a list of all known glitches/exploits that are currently discovered in Donkey Kong Bananza. For a list of movement related exploits, please see the Movement Mechanics page. == List == * Aerial Fast Air Turfsurf (AFAT) * Fast Air Turfsurf (FAT) * Infinite Aerial Fast Air Turfsurf (IFAT) * Chunk Triple Jump (CTJ) * Double Surf Jump (DSJ") Tag: Visual edit: Switched
- 15:29, 25 August 2025 King K. Rool (SL 1609) (hist | edit) [146 bytes] Jakezsr (talk | contribs) (Created page with "'''King K. Rool''' is the final boss of the Planet Core. == Fight Strategy == <youtube>https://youtu.be/WdWeGB3KKf4?si=i3bxqUWqqS0mXwTz</youtube>") Tag: Visual edit: Switched
- 15:21, 25 August 2025 Peekabruiser (SL 1001) (hist | edit) [191 bytes] Jakezsr (talk | contribs) (Created page with "'''Peekabruiser (SL 1001)''' is the final boss of the Landfill Layer. == Standard Fight Strategy == <youtube>https://www.youtube.com/watch?v=xzQZbZ1QtvE</youtube>") Tag: Visual edit: Switched
- 15:17, 25 August 2025 Glitch Compendium (hist | edit) [297 bytes] Jakezsr (talk | contribs) (Created page with "This is a list of all known glitches/exploits that are currently discovered in Donkey Kong Bananza. For a list of movement related exploits, please see the Movement Mechanics page. == List == * Acute Angle Clipping * Chunk Push Clipping * Roll Punch Clipping * Juice Boosting") Tag: Visual edit
- 14:08, 25 August 2025 Lagoon Void (SL 101) (hist | edit) [156 bytes] Jakezsr (talk | contribs) (Created page with "'''Lagoon Void (SL 101)''' is the second Void boss fight. == Beginner == == Intermediate == <youtube>https://www.youtube.com/watch?v=eUuT3hHPs_w</youtube>") Tag: Visual edit: Switched
- 14:02, 25 August 2025 Void (SL 1500) (hist | edit) [180 bytes] Jakezsr (talk | contribs) (Created page with "'''Void (SL 1500)''' is the final boss of the Forbidden Layer. == Phase One == === Standard Fight Strategy === <youtube>https://youtu.be/nqTqMUGLJIg?si=-KsWtTX-BXQChttY</youtube>") Tag: Visual edit: Switched
- 13:39, 25 August 2025 Stompenclomper (SL 1605) (hist | edit) [205 bytes] Jakezsr (talk | contribs) (Created page with "Stompenclomper (SL 1605) is the second fight against Stompenclomper in the Planet Core. == Phase One == == Phase Two == === Beginner === === Advanced === <youtube>https://youtu.be/MmhHhu1Pi_s</youtube>") Tag: Visual edit: Switched
- 13:33, 25 August 2025 The Junction (SL 700) (hist | edit) [846 bytes] Jakezsr (talk | contribs) (Created page with "'''The Junction (SL 700)''' is the only sublayer in The Junction. == Freezer/Forest Skip == By jumping or gliding to the other platform containing the second Terravoider, it is possible to completely skip the need to visit either the Forest or Freezer layer. By using the Ostrich Bananza, this can be taken a step further by allowing you to skip one (or both) of the terravoiders. === Freezer Side Terravoider Bridge Skip === <youtube>https://youtu.be/idB7M6ymfy0</youtube>...") Tag: Visual edit: Switched
- 13:28, 25 August 2025 Abracajabya (SL 602) (hist | edit) [209 bytes] Jakezsr (talk | contribs) (Created page with "'''Abracajabya''' is the final boss of the Forest Layer. == Beginner Fight Strategy == == Advanced Fight Strategy == == Expert Fight Strategy (Ostrichless) == <youtube>https://youtu.be/9_GG74T2ijc</youtube>") Tag: Visual edit: Switched
- 13:23, 25 August 2025 Feast Layer (SL 1400) (hist | edit) [626 bytes] Jakezsr (talk | contribs) (Created page with "'''Feast Layer (SL 1400)''' is the first sublayer of the Feast Layer. == McSkip == McSkip is an Acute Angle Clip that when paired with Out of Bounds movement allows you to skip the entire Burger Switch sequence in the Feast Layer. === Tutorial === <youtube>https://youtu.be/ODEjUwdT8xQ</youtube>") Tag: Visual edit: Switched
- 13:18, 25 August 2025 Landfill Layer (SL 1000) (hist | edit) [343 bytes] Jakezsr (talk | contribs) (Created page with "'''Landfill SL 1000''' is the only sublayer in the Landfil Layer == Landfill Clip == Landfill Clip is an Acute Angle Clip that allows you to get Out of Bounds in the Landfill Layer. Performing this clip is faster than digging through the layer normally. <youtube>https://www.youtube.com/watch?v=JZFy7cmQ5mA</youtube>") Tag: Visual edit: Switched
- 13:13, 25 August 2025 Acute Angle Clipping (hist | edit) [178 bytes] Jakezsr (talk | contribs) (Created page with "'''Acute Angle Clipping''' is a glitch in Donkey Kong Bananza that allows you to clip through walls. == Example == https://www.youtube.com/watch?v=dliYIAUKiIY") Tag: Visual edit
- 13:09, 25 August 2025 Groove Layer (SL 1300) (hist | edit) [628 bytes] Jakezsr (talk | contribs) (Created page with "'''Groove Layer (SL 1300)''' is the only sublayer in the '''Groove Layer''' == Jailbreak Clip == Jailbreak Clip is a form of Acute Angle Clipping that allows you to clip into the post-game area of Groove from the tunnel beneath the jail. This clip also has the consequence of preventing Area Introduction Cutscenes for the rest of the game. == Chicken Jockey/Melody Clip == Chicken Jockey/Melody Clip is a form of Acute Angle Clipping that allows you to clip into t...") Tag: Visual edit